3D Animation: Camera Sequence

 To better understand how to create a multi-camera setup and sequence them into an uber camera, I am creating a new animation to test this on. I spent some time figuring how to setup a pre-made low-poly environment and taught myself how to create a sky using a skydome light. I really liked the look of the setting and felt it worked well with the box rig. I originally made a more story-oriented animation where the box fell from the sky, crash landed, and then went and did a dive into the small body of water. However, my maya crashed before I could save and I lost it all. I still wanted to produce something though, so despite it being late, I quickly made a short simple animation of the box falling from the sky and I am about to add my cameras right now. 



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