3D Animation: Final Pre-Production #3

 


I followed a tutorial on how to add grass and learned how to not only use the paint brush tool, but also how to mash. Using the paint brush I made a grass model and then I modified and converted the brush into a poly model. Unfortunately, my ground was too big and I had to add around 50,000 pieces of grass to cover it and it completely lagged my whole project. Instead I just used photoshop ai to generate a ground image and textured it onto my ground. 




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