3D Animation Final: Post-Production #1 - RENDERING
I spent a total of 11 hours and used 12 computers to render out my animation and it was an absolute pain. The rigs kept inflating for some reason, I think because of the texture padding with the change in model size. I found out if I applied the textures, then started rendering, then cancelled the render, than re-applied all the textures, then rendered it would workout. I had to do that process a total of 16 times and then wait multiple hours, but it is rendered now.
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